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Plasticité Ontology development Co-manipulation Random Forest Eye tracking SLAM 3D User Interfaces 3DUI 3D Hand Skeleton Single RGB Image Transfer Learning Multi-stream Learning Head pose estimation Plasticity Biomedical ontologies Assisted annotation Imaging biomarker 3D morphable model Human-Computer Interaction Arbres de décision Estimation du regard Virtual Reality Pupil localization RGB-D Perception Human Machine Interaction Collaborative interaction Deep Learning for Visual Perception Signal processing Réalité augmentée Ontology reuse and alignment Computer Graphics Surgical workflow 3D User Interaction HCI Télémaintenance Cognitive and Psychological Issues in Collaboration Virtual reality RGB-D camera Camera Relocalization First-person hand activity recognition Features fusion Multi-stream model Réalité virtuelle Deep forest regression 3D Interaction Pose estimation Hand-crafted Features 3D ultrasound images Gaze estimation Redistribution d'IHM Plasticité multimodale First-person Hand Activity Collaborative Virtual Environments Scene coordinate prediction Temporal Learning Hybrid method Dense information Interfaces Utilisateur 3D Regression Activity recognition Synthetic data Semantic web Shared Virtual Reality and Applications Cooperation and Collaboration Phase recognition Conscience situationnelle 3D eyeball Imaging biobank DICOM Split function Medical domain ontology Machine Learning Awareness in Collaboration Systems Step recognition User studies Augmented Reality Champs aléatoires Mixed Reality Détection du regard Collaboration Classification Knowledge representation Radiation protection Tracking Redistribution Adaptation and reconfiguration Hybrid Approach Adaptive Regression Forest Software engineering Interaction 3D Détection de la pupille Coordination Visual Servoing Deep learning 3D User Interfaces Awareness Deformable model Camera relocalization Réalité Mixte Machine learning Réalité Virtuelle