index - Applications Domain, IRT b<>com

 

Bienvenue sur le site des publications scientifiques du domaine Applications de l'IRT b<>com.

 

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46

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Mots clés

Redistribution d'IHM First-person Hand Activity Détection de la pupille Collaborative Virtual Environments Phase recognition DICOM Gaze estimation Awareness RGB-D camera 3D ultrasound images Semantic web Co-manipulation Deep Learning for Visual Perception Réalité augmentée Camera relocalization Visual Servoing Deep forest regression HCI Classification Pupil localization Adaptive Regression Forest 3D User Interaction Biomedical ontologies Arbres de décision Multi-stream model Deep learning Shared Virtual Reality and Applications Augmented Reality Head pose estimation Machine learning Knowledge representation Surgical workflow Virtual reality User studies Dense information 3D Hand Skeleton Awareness in Collaboration Systems Champs aléatoires Interfaces Utilisateur 3D Random Forest 3D User Interfaces Hybrid method Réalité Mixte RGB-D Perception Plasticité multimodale Collaboration Medical domain ontology Pose estimation Computer Graphics Step recognition Collaborative interaction Camera Relocalization Signal processing Hybrid Approach Adaptation and reconfiguration Ontology reuse and alignment Cognitive and Psychological Issues in Collaboration SLAM Split function Réalité virtuelle Synthetic data Human-Computer Interaction Télémaintenance Coordination Single RGB Image Transfer Learning Radiation protection Plasticité Virtual Reality Activity recognition Scene coordinate prediction First-person hand activity recognition Temporal Learning Détection du regard Deformable model Imaging biobank Hand-crafted Features Redistribution Estimation du regard Human Machine Interaction 3D Interaction 3D morphable model Imaging biomarker Ontology development Assisted annotation Conscience situationnelle Tracking 3D eyeball Features fusion Multi-stream Learning 3D User Interfaces 3DUI Machine Learning Regression Interaction 3D Software engineering Eye tracking Réalité Virtuelle Mixed Reality Cooperation and Collaboration Plasticity