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Congratulation, Amine Kacete has received a best paper at the International Conference on Graphic and Image Processing 2016 concerning his paper on the random forest for gaze tracking.

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Eye tracking Signal processing Holography 3D morphable model Bit rate Random Forest 3D Hand Skeleton Arts Virtual reality Arbitrary Sample Rate Conversion Three-dimensional imaging UHD Acceptability Virtual Reality Allocation HEVC Acceptance Adaptive Regression Forest Assisted annotation Computer-Generated Hologram Plasticité multimodale Activity recognition Stress SLAM Synthetic data Artificial Intelligence Big Data Regression Gaze estimation Online learning 3D imaging Arbres de décision Authorship SLA Vidéo 3D 360 • Physical model Awareness in Collaboration Systems 3D Imaging Real-time Hologram Calculation 4K Acceptabilité 3D User Interfaces Cloud 3D User Interaction Apprentissage machine Automatic Recognition Channel estimation Collaborative Virtual Environments Adaptive spatial resolution Big data Collaboration Adaptation and reconfiguration Rate-Control Localization 8K HDR Computer-Generated Holography Emotion recognition Evaluation Autoencoders Affective-Motivational factors Redistribution AI Apache Spark 3D User Interfaces 3DUI 3D eyeball Awareness Mapping HD Neural networks Camera relocalization Machine learning Video coding Autoscaler Visualization Plasticity VVC Video compression Back-propagation with gradient decent Adaptive Video Streaming Bit Allocation Auto-évaluation Augmented reality Bias MIMO channel estimation Deep unfolding MIMO Mixed Reality Ephemeral Resources SHVC Génération Numérique d'Hologrammes Cramér-Rao bound Machine Learning Holographie Augmented Reality Color holography Réalité virtuelle Unused resources Laser